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Texture showing in IPR but not in the final render
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Hello.
I am doing a cloth animation at the moment and i have some errors here: It´s actually a simple material which is done with 2 standart surfacae shaders which are controled by a vertex map-
Everything looks fine when i preview it in the IPR but one texture is missing in the rendered version. the od thing is it´s not happening every where but only at some spots...checked the cameras and everything but i am pretty clueless here...