Strange ambient occlusion like dark line on object inner angles.

Strange ambient occlusion like dark line on object inner angles.

Ivan_Petrov1
Not applicable
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Strange ambient occlusion like dark line on object inner angles.

Ivan_Petrov1
Not applicable

Does anyone know how to get rid of this dark line on surface inner breaks? It's a standard surface plastic shader and simple lighting setup.

screenshot276.jpg

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lee_griggs
Autodesk
Autodesk

Are there two cubes or just one in the middle? Is there a gap in the modeling? Can you upload the scene somewhere so that we see what is going on and test it?

Lee Griggs
Arnold rendering specialist
AUTODESK
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