[shader] is it possible to make arnold only render the water surface?

[shader] is it possible to make arnold only render the water surface?

thomas4K5GA
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[shader] is it possible to make arnold only render the water surface?

thomas4K5GA
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I am pretty sure the answer is NO but is it possible to render only the surface area of this water vdb?

 

I cant find a way to mesh only the surface so I was wondering whether it would be possible to only render the water surface. I poked around the utility shader but couldn't find an immediate solution.

 

I want to tile the water sim with a ocean surface which has the same ocean noise but not the water splashes.

 

 

Cinema_4D_IqjTC5giCS.png

 

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