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Search Path workflow for MAC and PC ?
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Hi everyone,
I have a little problem with search path workflow between Mac and PC.
I work on a project with many designer (on mac and pc) and for some reason we want to use relative path for our texture in C4DtoA... The problem is : Our render farm run on Windows, so when a Mac user send the scene to the render farm, the search path is not good anymore...
Is there a solution to work with relative texture path on Mac and PC ?
Thanks 🙂