Rendering to Picture Viewer re-initializes every frame
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Hello all,
I've been setting up my scene with the IPR render view and GPU render engine. Scrubbing through my timeline was super smooth, it only took about one second per frame to render. The first initialization took some time but once it was initialized, every new frame I went to in the timeline, almost instantly rendered (took about one second). Now, I am trying to render the sequence via "Render to Picture viewer" and I have noticed that now, the renderer initializes the render engine before rendering every single frame. This means that rendering one frame now takes about 45 seconds instead of 1 second. Is this a bug or the intended behavior? If it is intended, can anybody explain why? The IPR seems fine only initializing once, why does the main render need to do it for every new frame?
Thanks for any information on this matter! 🙂