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Render object flat and semi-opaque
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I have a rigged model of a 3D man that I'm animating to look like it's drawing on a whiteboard. I want the model to render as a semi-transparent black silhouette. This can be easily done in multiple ways if I render the animation in two passes, one for the whiteboard setup and one for the man by himself.
I'm trying to figure out if it's possible to do this in one pass. The description of the Flat shader describes it as "A simple color shader node which just allows a color and opacity value to be combined, with no other effects. I can set the color to black, but there's no parameter to make it semi-opaque.
I've included an image showing the look I'm going for.
Thanks.
Shawn Marshall