'Reload texture' button in C4Dtoa node material
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Before Arnold used the C4D node system, there was a 'reload texture' button, but since Arnold has used C4D node system I can't find a way to quickly reload the linked texture file. (I often use photoshop to create a texture, which I then edit and need to subsequently reload). I know I can follow the inputs path in the attribute manager, and choose the file again, which opens a file search window and seems very long winded considering the convenience of the previous 'reload texture' button.
Also, when I select the file to load, most of the time the image doesn't actually load. I then open the IPR to hit the reload textures button there.
Dunno if I'm missing something or whether this functionality will be reintroduced at some point.
In case I'm missing something, any pointers would be much appreciated!
Thanks,
Calum