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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Question: Arnold Cinema 4D realistic shadow and lighting

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Message 1 of 4
jajachuk87
586 Views, 3 Replies

Question: Arnold Cinema 4D realistic shadow and lighting

Hey guys,

I am trying to make a realistic product scene in Cinema 4d. I am playing around with a Physical sky lighting using Arnold. Can anyone explain how to make the realistic shadow and lighting look like this image below?


Thanx


6739-b7c2d0943166235e7bbc2123ff7.png

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Message 2 of 4
madsd
in reply to: jajachuk87

Use an Arnold distant light, use either a real mesh tree/branch and position outside of camera frame so the stuff blocks the light, else use a clipart tree.
Color the shadows of the distance light to soemthing like dark brown.

I used the quick solution, cutout on a plane, but you should use a real tree as it has dimensions and the penumbra the blury shadows are changing depending on the distance to the wall.
6861-aa.png


6862-aaa.png

Message 3 of 4
jajachuk87
in reply to: madsd

Thank you!

Message 4 of 4
jajachuk87
in reply to: madsd

Can you teach what is the difference between Arnold distant light and Arnold physical sky? Thanks,

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