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Projection UV
Not applicable
01-21-2021
02:29 AM
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Want to have the texture be same size relative to world not size of object.
But the texture doesnt rotate according to the object.
Clones are rotated with a random effector and edge material follows rotation.
But side / ripple cardboard does not rotate so they all rotate same angle.
Tried Triplanar world, UVtransform, UVprojection...
Any tips ?