polygon render region

polygon render region

Anonymous
Not applicable
706 Views
4 Replies
Message 1 of 5

polygon render region

Anonymous
Not applicable

Hello, would it be possible to have an option of polygonal render region in addition of rectangle? It would simply render all buckets which intersect with polygon area. Render selected in beta looked good, this could however be very sweet quick option.

0 Likes
707 Views
4 Replies
Replies (4)
Message 2 of 5

peter.horvath6V6K3
Advisor
Advisor

Would you like to see this feature in the IPR or also in final render? Not sure how you would setup this for final render, but it should be doable in the IPR.

0 Likes
Message 3 of 5

Anonymous
Not applicable

could be both, I reckon if you managed to render selected object/materials in final render rendering only certain buckets would seem to be even easier.

0 Likes
Message 4 of 5

peter.horvath6V6K3
Advisor
Advisor

Rendering part should be fine. It' more like about how do you define the polygonal region in a user friendly way. Maybe a tool where you can draw the region in the viewport and that's converted to the actual render resolution.

0 Likes
Message 5 of 5

Anonymous
Not applicable

I was thinking about expanding current UX. Render region could have rectangular and polygonal mode. In polygonal mode clicking line between two points creates new point, selecting one and hitting del or backspace removes it.

8314-screenshot-2020-10-08-at-130121.jpg

0 Likes