Message 1 of 3
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
C4D Standard Mograph / Colorizer gradient behavior
vs
Arnold's distribution of the ramp node connected to emission output
How can I achieve the same distribution on cloned objects as with the Mograph/Colorizer?
(note: those traced lines only render as Multi Instance via Arnod)
scene file
Solved! Go to Solution.