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Hi, I am following a tutorial, which suggest that I render an AOV file as a multilayer file, 32 bit, well, I did, and the file was not multilayer; I opened it with read options, as transparency, and alpha , and neither time, did the file open as a multilayer file; can someone please tell me their thoughts as to the best option? I know that the 32 is richer than 8, when using physical render, I always used PSD for MP, and it looked fine at 8, but 32, or even 16 is superior color-also,when I have rendered an Arnold file with AOVs, unlike MP where the alphas are in the channel manager, the AOVs are in the layer manager, so this is typical of the format,? thank you
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