Oil slick texture

gomeslindsay
Enthusiast
Enthusiast

Oil slick texture

gomeslindsay
Enthusiast
Enthusiast

hello

how can I get an oil slick texture I've gone through this https://docs.arnoldrenderer.com/display/A5AFCUG/Thin+Film

and understand how to get the irriedicient look but I am looking for more of an oil spill look

something like the picture

65107190-rainbow-oil-slick-background.jpg

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madsd
Advisor
Advisor

a.jpg


b.jpg



Shader code -->

https://pastiebin.com/5fdacb15f21d0


Might be useful, looks somewhat down the road, just pull the Time slider and everything glides around moves over fbm modulation.

Now, this is a characteristic simplex modulation, where both compressed bands and plamages is a theme, you can pipe the shader through a Color Correction node and work on hue/saturation if you want to tweak hardcoded color set.




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lee_griggs
Autodesk
Autodesk

You could also try adding noise->rampRGB->specular_color or just use your texture map-> specular_color.


1608192210292.png

Lee Griggs
Arnold rendering specialist
AUTODESK
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Ciro_Cardoso2
Not applicable

You sir are a genius.

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