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Material node instancing

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Anonymous
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Material node instancing

Hello Everybody, I have 3 leaf Materials and I would like to control color correct nodes inside of them remotely, I though of creating color correct instance and than drag and drop it inside materials. But It does not work as I though. Is such thing even possible?

Cheers,
Daniel

1. Color Correct "Shader"
7063-screenshot-2020-05-18-at-074643.png2. import it into leaf shader, but cannot plug in color information in ๐Ÿ˜ž
7064-screenshot-2020-05-18-at-074654.png

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peter.horvath6V6K3
in reply to: Anonymous

It's not possible. Linking different shaders to the input requires different shader instances. A workaround could be to setup an xpresso network to control all three color correct shaders, which may not be so convenient.

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Anonymous
in reply to: peter.horvath6V6K3

that with xpresso network is a good idea, thanks

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