Jittering rendering results on a neon sign

Jittering rendering results on a neon sign

Anonymous
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Jittering rendering results on a neon sign

Anonymous
Not applicable

Hey folks,

I've a strange render issue in my c4d-scene. I built a neon sign with a circular mesh that is used as light source.

The left side of the image renders pretty well, but on the right side, the neon pipes look very jittery and I have no clue why. The geometry is build like on the left side and looks perfectly smooth:

bildschirmfoto-2021-04-09-um-100024.png

The result looks like that:

bildschirmfoto-2021-04-09-um-100009.png

Does anyone has an idea, what the problem might be?

Thanks for your help!

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lee_griggs
Autodesk
Autodesk

Are they both mesh_lights? What do they look like as just geometry with emission/ bloom?


Lee Griggs
Arnold rendering specialist
AUTODESK
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