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Is there anyway to render isoparms in arnold. Or atleast reduce the amount of subdivisions in the wireframe?
Solved! Go to Solution.
Is there anyway to render isoparms in arnold. Or atleast reduce the amount of subdivisions in the wireframe?
Solved! Go to Solution.
Sorry, as far as I know it's not possible in Arnold at the moment.
You could use the toon shader and a utlity node set to uniformid as the mask input
This works perfectly. Thank you!