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06-27-2019
01:16 AM
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I'm creating a type of disc-world and I want it to have an atmosphere, but only in a 'dome' over the surface. The artificial lighting is way above, so I only want it to have a volumetric and diffuse effect as it hits the atmosphere. Any suggestions on how I could achieve this? I'm new to Arnold and relatively new to C4D, so still learning and any help would be appreciated! Thanks in advance.
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