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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Image vs Bitmap in C4DtoA

4 REPLIES 4
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Message 1 of 5
Anonymous
593 Views, 4 Replies

Image vs Bitmap in C4DtoA

What, if any, real differences are there between the bitmap and image shaders in C4DtoA?

I haven't been able to notice any real differences in terms of rendered quality but know they do have different options/parameters.

I recently have been preferring to use bitmap shaders rather than image shaders because they are displayed when connected to the Arnold Viewport output and am curious if there's any reason to avoid this practice?

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Message 2 of 5
peter.horvath6V6K3
in reply to: Anonymous

The Bitmap shader is translated as an image shader under the hood, so they are the same in Arnold. The only difference is in the parameters on the UI.

> they are displayed when connected to the Arnold Viewport output

The image shader should be displayed in the viewport as well.

Message 3 of 5
Anonymous
in reply to: peter.horvath6V6K3

Thanks for the info 😄

For some reason it seems as if only bitmap shaders are showing up in the viewport for me though using C4DtoA 2.2.2.2

Message 4 of 5
Stephen.Blair
in reply to: Anonymous

Works for me with CINEMA 4D R19, C4DtoA 2.2.2.2, and Windows 7



// Stephen Blair
// Arnold Renderer Support
Message 5 of 5
peter.horvath6V6K3
in reply to: Anonymous

Works for me as well.

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