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How to use C4D vertex map as an alpha in Arnold 5
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02-08-2019
04:50 AM
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I have a vertex map that grows using fields in C4D. I have tried adding it to the Base - Weight in my material. The colour is bleeding through the object as per vertex amp but the rest of the object is still visible. Is there a way to use a vertex map as an alpha for the object in Arnold 5?