I want to emit light through windows similar to this (screenshot 2). I've tried using mesh lights but that didn't give me results I want as it doesn't feel like its emitting from inside a building but rather a surface. I've also applied atmospheric volume so I would like a glow that can be seen through it. Thanks.
Solved! Go to Solution.
Solved by madsd. Go to Solution.
You need to balance the ambient light so it sits well.
I used a skydome for general light at 0.1 and 0. so very vauge.
Then use emissive 1.0 on the window material.
You need to use something like 12 diffuse samples, the default 1 will return a lot of noise.
12 might be overkill, you can get by with 6-7 and then up the camera AA and AA sample Max.
Massage these a bit to find your sweetspot.
If you need volume lightning, then use area lights in each window.
This is both the fastests way to render "anything" and it automatically prepares you for volume light, emission method will not
To emit light from interior building windows, consider implementing architectural lighting design solutions. Here's a step-by-step approach:
Can't find what you're looking for? Ask the community or share your knowledge.