How to animate opacity in CADtoA 5.3

How to animate opacity in CADtoA 5.3

alexandre_pavé
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How to animate opacity in CADtoA 5.3

alexandre_pavé
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Hi guys

Sorry for the Noob question but.. How can I animate the opacity of a standard surface shader so the object fade-in / fade-out ? I'm in Arnold 5.3 / r20 - and I can't find a way or tutorial to do so - except on maya, where it seems to actually have a slider for that in the geometry section.. where I don't.


Thank you for your help

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Stephen.Blair
Community Manager
Community Manager

Like this, in the Network Editor?

6713-c4dtoa-animate-opacity.png



// Stephen Blair
// Arnold Renderer Support
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Message 3 of 4

alexandre_pavé
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Thanks for the fast answer !

I couldn't try it as I'm rendering already, but I guess if I animate it from black to white, it's gonna make the whole texture fade from opacity 0 to 100, right ^^ ?

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Message 4 of 4

alexandre_pavé
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That works just fine ! thank you so much

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