How do i solve flickering / noise in a rendered sequence. (Jumping white spots)

How do i solve flickering / noise in a rendered sequence. (Jumping white spots)

Anonymous
Not applicable
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Message 1 of 6

How do i solve flickering / noise in a rendered sequence. (Jumping white spots)

Anonymous
Not applicable

Hi,

in a rendered sequence some jumping white spots appeared on a surface that has specular reflection (concrete wall).

How do i get rid of this white spots that are jumping from frame to frame. Is that due to low samples or a specular issue? Obviously these jumping spots can only be seen in a fully rendered sequence. Is there any way to detect those issues before rendering?

If you toggle the attached images you get the effect that can be seen in the animation.

Any help is much appreciated. Thanks!

739-specular-flicker-01.jpg

740-specular-flicker-02.jpg

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Message 2 of 6

Stephen.Blair
Community Manager
Community Manager

Did you try clamping the samples?



// Stephen Blair
// Arnold Renderer Support
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Message 3 of 6

Anonymous
Not applicable

Clamping reduces the spots but does not get rid of them. I can turn off specular reflections to avoid the spots, but there must be a better way to deal with this issue, no?

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Message 4 of 6

maxtarpini
Collaborator
Collaborator

What are your render settings ?

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Message 5 of 6

Anonymous
Not applicable

These are the render settings. There are several objects that require higher SSS that are not visible in the above renders. I tried cranking up the Specular, but that did nothing to the white spots.

751-arnold-settings.png

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Message 6 of 6

Anonymous
Not applicable

Did you find a solution for this ? I have the same problem. Cranking up the Specular or the AA doesn't work for me....

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