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Hello,
I have issues with a glass rendering with transparency.
I need it later with transparency/ alpha for photoshop, preferably with shadow and reflection.
The following problems:
- If I set all lights with transmission 0, I get a bad result. I despair at the light source, does anyone have ideas?
- I have set the plane for shadow and reflection to zero in the camera, otherwise I will lose transparency again. But I can't get the shadow and reflection that way.
It's probably quite simple, but I'm going round in circles...
This is how the lighting appears:
But the colours should look like this:
I hope someone can help me.
Greetings,
Kris
Solved! Go to Solution.