fbx render time

fbx render time

gomeslindsay
Enthusiast Enthusiast
1,609 Views
15 Replies
Message 1 of 16

fbx render time

gomeslindsay
Enthusiast
Enthusiast

hey,

I recently animated a charter in daz studio and imported the fbx file to c4d but for some reason it takes forever to render even 5% of it is there any way of speeding the render process

0 Likes
1,610 Views
15 Replies
Replies (15)
Message 2 of 16

Stephen.Blair
Community Manager
Community Manager

Impossible to say, not without more information. Can you post an Arnold (verbosity level Info) ?



// Stephen Blair
// Arnold Renderer Support
0 Likes
Message 3 of 16

lee_griggs
Autodesk
Autodesk

What are the texture file sizes from Daz Studio?

Lee Griggs
Arnold rendering specialist
AUTODESK
0 Likes
Message 4 of 16

gomeslindsay
Enthusiast
Enthusiast

@Lee Griggs I am using a 2k texture that I made from substance painter

I have a MacBook Pro 32gb ram 8core I9 and a radeon pro 560x

its a taking a min of 2hr 45 min to render a single frame which is impossible to work

with since I have about 80 frame to render

0 Likes
Message 5 of 16

lee_griggs
Autodesk
Autodesk

What sampling settings are you using? Can you post UI screengrabs, please too to help us identify the issue?

Lee Griggs
Arnold rendering specialist
AUTODESK
0 Likes
Message 6 of 16

gomeslindsay
Enthusiast
Enthusiast

@ as you can see as well my scene is very simple8215-screen-shot-2020-09-21-at-14826-pm.png

0 Likes
Message 7 of 16

lee_griggs
Autodesk
Autodesk

How many light samples? Why 3 transmission samples? There is no glass in the scene? Camera (AA): 5 should be enough as I don't see any textures.

Lee Griggs
Arnold rendering specialist
AUTODESK
0 Likes
Message 8 of 16

lee_griggs
Autodesk
Autodesk

If that doesn't work, can you post the scene/textures somewhere?

Lee Griggs
Arnold rendering specialist
AUTODESK
0 Likes
Message 9 of 16

gomeslindsay
Enthusiast
Enthusiast
so i have 2 light sources both samples 3 and i do have a pores texture which is very important since I finally learnt how to sort of perfect it which is visible when my camera is zoomed in

0 Likes
Message 10 of 16

thiago.ize
Autodesk
Autodesk

As Stephen said, an arnold log would let us see where the time is going. Instructions on how to generate a log file are on the right side of this page.

0 Likes
Message 11 of 16

gomeslindsay
Enthusiast
Enthusiast

can you post the scene/textures somewhere? sorry I did not understand


0 Likes
Message 12 of 16

Stephen.Blair
Community Manager
Community Manager

Upload the scene file and any required textures to a file sharing service, like Dropbox or Google Drive or wetransfer.



// Stephen Blair
// Arnold Renderer Support
0 Likes
Message 13 of 16

gomeslindsay
Enthusiast
Enthusiast
0 Likes
Message 14 of 16

thiago.ize
Autodesk
Autodesk

Thanks, but the logs are missing the stats part. You need to let the render finish for those to be printed out. How about rendering only a 100x100 pixel region so it goes more quickly and gives us some stats?

Also, you're running a version of Arnold from almost two years ago! I highly suggest upgrading.

0 Likes
Message 16 of 16

lee_griggs
Autodesk
Autodesk

I changed the mesh lights to quad lights. They will render more efficiently.

I stripped out all of the textures (why are there so many?). It is a shame that the body has been split up to so many textures for each body part. Can you export just one set of textures for the entire body from Daz? If not, strip out the textures that you don't need and maybe shrink the size of them and convert them to .jpg might speed up the conversion process.

Rendering without textures took 2 seconds.

Scene here. Password: arnold

8207-1600841848165.png


Lee Griggs
Arnold rendering specialist
AUTODESK
0 Likes