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Edited texture doesn't update on the IPR!
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When I set a texture for example a text on a bottle, I then make some adjustment on the text on the texture but it doesn't update on the IPR! So I need to make a copy of the texture with a different name(name01.jpg, name02.jpg...) and update the name on the image node inside the shader, that way the modification updates on the IPR!
Is there a work around to make the IPR read the edited texture with the name?