Displacement disappearing

Displacement disappearing

JakobAppleby
Enthusiast Enthusiast
1,213 Views
8 Replies
Message 1 of 9

Displacement disappearing

JakobAppleby
Enthusiast
Enthusiast

I have this text imprinted on a simple geometry, im using a simple texture to displace it and everything is fine up until frame 277 where suddenly the displacement is gone.


I tried rendering out the texture that gets fed into the displacement straight to the beauty output of the shader and it shows it correctly.


The texture is using a cubic projection. And the gold text over is a stacked material with displacement, but that doesn't seem do affect it in any ways

Please see attachment where you first see the render that has 2 frames right and then the displacement is gone, then you see the texture of the displacement

(Problem is the same on gpu/cpu)

https://www.dropbox.com/s/ruq7tga9jz5s8ah/displacementproblem.mp4?dl=0


edit: It almost seems like it has something to do with it being rotated in space, had a previous version where it never got to the rotations it has now, and didnt get that problem

0 Likes
1,214 Views
8 Replies
Replies (8)
Message 2 of 9

Stephen.Blair
Community Manager
Community Manager

Did you check the Arnold log?



// Stephen Blair
// Arnold Renderer Support
0 Likes
Message 3 of 9

JakobAppleby
Enthusiast
Enthusiast

Yes, but now that you mention it i did not change it to debug mode. Might say some


Edit: Nah nothing

0 Likes
Message 4 of 9

Stephen.Blair
Community Manager
Community Manager

Debug is rarely necessary. Info is usually enough



// Stephen Blair
// Arnold Renderer Support
0 Likes
Message 5 of 9

JakobAppleby
Enthusiast
Enthusiast

Well i thought it had something to do with the cubic projection, and i fixed it by using a flat projection. dont know why the cubic one bugged out on the rotation, while the texture would still be correct

0 Likes
Message 6 of 9

peter.horvath6V6K3
Advisor
Advisor

I'd take a look if you could send me the scene.

0 Likes
Message 7 of 9

JakobAppleby
Enthusiast
Enthusiast

To reproduce this; First have the object rotated less than 44 degrees on Z and see that the displacement works. Then change it to 46 or more degrees and start the IPR again or render again.


https://www.dropbox.com/s/w3kiarssx75dgux/displacebug.rar?dl=0

(couldnt upload a zip here)

0 Likes
Message 8 of 9

peter.horvath6V6K3
Advisor
Advisor

Got it, thanks. I'll investigate and keep you updated.

0 Likes
Message 9 of 9

peter.horvath6V6K3
Advisor
Advisor

I've found the problem, will be fixed in the next release. Thanks.

0 Likes