Displacement disappearing
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I have this text imprinted on a simple geometry, im using a simple texture to displace it and everything is fine up until frame 277 where suddenly the displacement is gone.
I tried rendering out the texture that gets fed into the displacement straight to the beauty output of the shader and it shows it correctly.
The texture is using a cubic projection. And the gold text over is a stacked material with displacement, but that doesn't seem do affect it in any ways
Please see attachment where you first see the render that has 2 frames right and then the displacement is gone, then you see the texture of the displacement
(Problem is the same on gpu/cpu)
https://www.dropbox.com/s/ruq7tga9jz5s8ah/displacementproblem.mp4?dl=0
edit: It almost seems like it has something to do with it being rotated in space, had a previous version where it never got to the rotations it has now, and didnt get that problem