Custom Bokeh Shapes in C4DtoA

Custom Bokeh Shapes in C4DtoA

Mike_Burgoyne
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Custom Bokeh Shapes in C4DtoA

Mike_Burgoyne
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Hi,

Is there a solution for custom Bokeh shapes in C4DtoA similar to the ZOIC camera shader supported back in the Arnold 4.

Expanding upon the built in blades/curvature/aspect ratio options and using an image to drive the custom shape of the bokeh?

Thanks all.

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Anonymous
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Hi
Use Pota from the same author
http://zenopelgrims.com/polynomial-optics-arnold/

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Message 3 of 3

Mike_Burgoyne
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I did see this, unfortunately it does not look like it currently supports C4DtoA or a custom image input.

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