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Hello, in this stripped down scene I applied leather material to part of the mesh using selection. When rendered with CPU the result is correct. Same scene rendered with GPU is incorrect (middle image). When I apply the leather to whole sofa instead the result is correct on GPU (right image). Do you know what is wrong? I use C4D R26.107 and C4dtoa 4.4.0
thank you
Solved! Go to Solution.