C4DtoA - Team Render Server fails to Render AOVs - C4D R21.115 - C4DtoA 2.6.1.5

C4DtoA - Team Render Server fails to Render AOVs - C4D R21.115 - C4DtoA 2.6.1.5

akehurstm
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Message 1 of 23

C4DtoA - Team Render Server fails to Render AOVs - C4D R21.115 - C4DtoA 2.6.1.5

akehurstm
Explorer
Explorer

Hi,


I'm having an issue with AOV passes failing to render on a 28 node Team Render Server controlled Farm.

The project is submitted with display driver present and multiple active AOVs in the Arnold Renderer settings (ref image attached).

When the project is run locally the AOVs along with the Beauty pass as epexted.


But when run on the Team Render Server farm - only produces the main beauty and alpha are returned. It appears to ignore all AOV requests.


Is this a know issue with Team Render? Is there a possible fix/workaround?


We've only recently updated our Render Farm to support Arnold - but this AOV problem has affected all Arnold projects submitted to it.


Our local machines and the render nodes are running:


C4D R21.115


C4DtoA 2.6.1.5 [a79361bf]


Arnold core 5.4.0.2


Any help with the above would be greatly appreciated!

Thanks for your time!


C4DtoA_AOVs.PNGC4DtoA_Output.PNG(I've attached screen grabs of render setting from one of the projects)

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Message 21 of 23

akehurstm
Explorer
Explorer

Hi Peter,

I ran a single frame job on a reduced 5 Node Farm using C4DtoA, requested AOVs to write from C4Ds output settings.

The job failed to write the AOVs again, but the errors did not appear.

Please find the log attached.

Thanks!

arnold_log_5_node_test.txt

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Message 22 of 23

peter.horvath6V6K3
Advisor
Advisor

I could reproduce both issues:

  • AOVs are not saved when running team render job via the web interface.
  • Failed to send data errors in the client log (seems to be unrelated to the first issue)

Working on the fix.

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Message 23 of 23

peter.horvath6V6K3
Advisor
Advisor

This is now fixed in C4DtoA 3.0.3.1

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