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C4Dtoa: Query User Data Nodes using Python
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Is there a way to query the name, attribute and default value of a c4dtoa 'User Data' node in Python? I looked for a corresponding .h file for a solution, but found that these nodes appear to be defined by c4dtoa.mtl instead.
I'd like to iterate through the shader network extracting User Data nodes to create artist-oriented GUI elements such that multiple objects can have different looks using the same shader.