C4dtoA: Getting Subdivision and Displacement to work on Procedural Alembic

C4dtoA: Getting Subdivision and Displacement to work on Procedural Alembic

lurklurkson2000
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C4dtoA: Getting Subdivision and Displacement to work on Procedural Alembic

lurklurkson2000
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Hello Community,

I am trying to find out how to get the arnold procedural to render with subdivisions and displacement.

I need to specifiy for the Subdivision that its catclark, the number of subdiv and the type of UV smoothing (linear). Fot the I need height, bounds padding, scalar zero and autobump to work.

Any ideas on how to get this to work using the override function?

Thanks!

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peter.horvath6V6K3
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peter.horvath6V6K3
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Advisor

Displacement and Subdivision modes are added to the Arnold Procedural parameter overrides in C4DtoA 2.3.1. Check this tutorial.

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