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C4DtoA 4.7.2.1 released
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- C4DtoA 4.7.2.1 uses Arnold 7.3.1.1 and is a bugfix release.
- C4DtoA 4.7.2 uses Arnold 7.3.1.0 and is a minor feature release bringing support for the new particle system in Cinema 4D 2024.4.
4.7.2 Enhancements
- New particle system in Cinema 4D 2024.4: You can now render particles generated by the new particle system released in Cinema 4D 2024.4. (C4DTOA-3184)
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Bug Fixes
4.7.2
- C4DTOA-3191 - Cinema 4D freezes when selecting standard surface metal preset
- C4DTOA-3195 - Motion blur artifacts when instancing particles that are born or die during motion
- C4DTOA-3197 - Cinema 4D 2024.4 particles do not render in IPR test render mode
- C4DTOA-3198 - Cinema 4D 2024.4 particles do not render motion blur by default
- ARNOLD-6189 - strings with trailing backslashes result in corrupt .ass files: .ass writer now converts those to forward slashes
- ARNOLD-11222 - Rare hang when reading .ass files that have certain sizes
- ARNOLD-14899 - Random crash while deleting nodes from procedural_update
- ARNOLD-14949 - Update expired lmutil certificate
- ARNOLD-14698 - [MaterialX] Crash when reading document containing unknown node definitions
- ARNOLD-14883 - [MaterialX] Crash in LookdevX/MaterialX when visualizing the dot node in the viewport
4.2.7.1
- C4DTOA-3186 - New born particles render black in shape mode if motion blur is enabled
- C4DTOA-3187 - Incorrect Arnold Scatter push apart when custom bounds are set
- C4DTOA-3189 - Scene with a procedural fails to load
// Stephen Blair
// Arnold Renderer Support