C4DtoA 4.7.2.1 released

C4DtoA 4.7.2.1 released

Stephen.Blair
Community Manager Community Manager
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C4DtoA 4.7.2.1 released

Stephen.Blair
Community Manager
Community Manager
  • C4DtoA 4.7.2.1 uses Arnold 7.3.1.1 and is a bugfix release. 
  • C4DtoA 4.7.2 uses Arnold 7.3.1.0 and is a minor feature release bringing support for the new particle system in Cinema 4D 2024.4.

 

4.7.2 Enhancements

  • New particle system in Cinema 4D 2024.4: You can now render particles generated by the new particle system released in Cinema 4D 2024.4. (C4DTOA-3184)

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Bug Fixes

4.7.2

  • C4DTOA-3191 - Cinema 4D freezes when selecting standard surface metal preset
  • C4DTOA-3195 - Motion blur artifacts when instancing particles that are born or die during motion
  • C4DTOA-3197 - Cinema 4D 2024.4 particles do not render in IPR test render mode
  • C4DTOA-3198 - Cinema 4D 2024.4 particles do not render motion blur by default
  • ARNOLD-6189 - strings with trailing backslashes result in corrupt .ass files: .ass writer now converts those to forward slashes
  • ARNOLD-11222 - Rare hang when reading .ass files that have certain sizes
  • ARNOLD-14899 - Random crash while deleting nodes from procedural_update
  • ARNOLD-14949 - Update expired lmutil certificate
  • ARNOLD-14698 - [MaterialX] Crash when reading document containing unknown node definitions
  • ARNOLD-14883 - [MaterialX] Crash in LookdevX/MaterialX when visualizing the dot node in the viewport

4.2.7.1

  • C4DTOA-3186 - New born particles render black in shape mode if motion blur is enabled
  • C4DTOA-3187 - Incorrect Arnold Scatter push apart when custom bounds are set
  • C4DTOA-3189 - Scene with a procedural fails to load


// Stephen Blair
// Arnold Renderer Support
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