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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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built in AOV N, P, Z

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Message 1 of 5
cpz
Enthusiast
594 Views, 4 Replies

built in AOV N, P, Z

Hi, I have used with success, the Z pass in the lens blur/Photoshop,( yea) BUT, my latest render showed the Z pass as all white, I have not tried it in PS, this implies no depth ?, although there is, can someone please tell me what I did wrong? also, I can not find definition of N ( normal pass) and P ( position?) , and what they can be used for. Thank you

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4 REPLIES 4
Message 2 of 5
Stephen.Blair
in reply to: cpz

Z is not normalized, so it will appear all white



// Stephen Blair
// Arnold Renderer Support
Message 3 of 5
cpz
Enthusiast
in reply to: cpz

Thank you Stephen. BTW, can you please explain how I might use the P and N built in pass?

Message 4 of 5
Stephen.Blair
in reply to: cpz

Message 5 of 5
cpz
Enthusiast
in reply to: cpz

thank you for directing me to this source, Best, Craig

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