Bug with Rendervisibility & Layers

Bug with Rendervisibility & Layers

Anonymous
Not applicable
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Message 1 of 4

Bug with Rendervisibility & Layers

Anonymous
Not applicable

Hi guys,

when using Layers inside C4D and deactivating a layer for rendering Arnold does not properly interpret the order in which the rendervisibility is determined. Because you can simply overrwrite the layer setting with turning both renderflags for the object to on.

I attached a small testscene - Standard render doesnt render the object, Arnold does.

renderlayer.zip

Can anyone confirm?

Thanks!

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Accepted solutions (1)
708 Views
3 Replies
Replies (3)
Message 2 of 4

peter.horvath6V6K3
Advisor
Advisor

Yeah, it definitely seems like a bug. I will fix this in the next release. Thanks for reporting.

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Message 3 of 4

peter.horvath6V6K3
Advisor
Advisor
Accepted solution

The fix is available in the latest 2.2.3 release.

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Message 4 of 4

Anonymous
Not applicable

Amazing as always! Thank you 🙂

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