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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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bake curvature map

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Message 1 of 4
thomas4K5GA
148 Views, 3 Replies

bake curvature map

I am unable to bake a curvature shader map. see attached screenshots.

 

- its not inside a cloner or another geometry.

- the mesh has UVs

- the only shader is a curvature node

 

see attached screenshots

 

3 REPLIES 3
Message 2 of 4
peter_horvath
in reply to: thomas4K5GA

I tested curvature with a simple geo and that was working fine.

Maybe try a different (higher or lower) Surface Offset. See if that makes any difference.

You can also try to bake another shader, to verify if the issue is related to curvature or something more generic.


// Peter Horvath
// C4DtoA developer
Message 3 of 4
thomas4K5GA
in reply to: thomas4K5GA

thank you I'll try

 

Message 4 of 4
thomas4K5GA
in reply to: thomas4K5GA

mu uvs weren't quite right. solved

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