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11-06-2018
02:29 PM
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I built this simple scene to show my problem. I want to render this glossy sphere with a background image and a shadow matte. I render to the output_exr.
In photoshop it looks like this. How can i render this with transparency at the area of the background??
I don't use the RGBA but the other 4 channels so its black.
When i switch off the background for rendering its of course transparent but also missing in the reflection in the sphere.
I would be very happy to get a solution for this or maybe i do something wrong?
I just render stills and compose 3d on the background in PS later.
Arnold v2.4.2
C4d R20.026
Solved! Go to Solution.