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Hello,
So I have a toon car in a scene. The windows, I would like to be 100% reflective of the environment. It seems to work in both the toon shader, and standard shader when cranking up the specular - however the Arnold sky does not appear in the reflections, in both standard and toon shaders. Does anyone have any idea why this could be?
I've attached screenshots of my settings.
Thanks!
Solved! Go to Solution.