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Got a strange problem with the scatterer, im messing around with the filter in distribution using a noise to seperate 2 different scatterers.
In the picture below you can see the expected behaviour on the plane, but the same scatterers on the terrain geo does not produce the same results.
Not sure if the geo im using is messed up somehow, changing the noise pattern on the filter on the terrain scatter doesnt seem to affect any of the scattered points, so something is off.
Scene file attached
Solved! Go to Solution.