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Generally, when rendering an AOV with an Arnold Object pass (via .EXR file), the result is a solid white. However, I have a project that is giving me a grey result for all of my Mask AOV's - here's an example:
I've cross-referenced my output/.EXR settings (32bit) and Arnold Object Mask tag properties with other projects that produce a clean white result and can't find any differences. Any ideas what could be happening?
Solved! Go to Solution.