Arnold is ignoring my constraint tags

Arnold is ignoring my constraint tags

ulrichGTAV3
Enthusiast Enthusiast
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Message 1 of 5

Arnold is ignoring my constraint tags

ulrichGTAV3
Enthusiast
Enthusiast

https://drive.google.com/file/d/1feB78ad7hLZXsFzeIOHqUG0hNCvdAPEG/view?usp=sharing

Hey guys,

can you tell me why arnold to PV/Renderqueue is ignoring my constraint tags, pinning my "badges" to a mesh deformed mesh?

Thank you very much!

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Message 2 of 5

Stephen.Blair
Community Manager
Community Manager

I get the same thing with the Standard renderer, so it seems to be a CINEMA 4D issue.

Also, when I first open the scene, the badges are floating around. And the same thing happens when I hide/show the "mesh" object

I didn't want to post a screenshot without knowing if that would be ok eg no NDA or anything?



// Stephen Blair
// Arnold Renderer Support
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Message 3 of 5

ulrichGTAV3
Enthusiast
Enthusiast

Thx for checking! The NDA is on the stroller frame so I removed it. Couldn't have posted the scene if it was still in there (also because the CAD-converted model has around 600mb as c4d 😉 ).

I will check the thing at startup and with standard renderer. Strange, it would work with physical only.

I also posted this in core4d-forum. maybe there is some wizard who knows the magic behind c4d`s expession priority system...

Thx again...

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Message 4 of 5

peter.horvath6V6K3
Advisor
Advisor

Change the Priority of the Constraint tags to 'Generators'. I guess that should fix it.

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Message 5 of 5

ulrichGTAV3
Enthusiast
Enthusiast

Wow! Thank you! This fixed it indeed!

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