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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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GPU Memory Not Freeing Up After Render

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Message 1 of 28
Isaac.miller101
1351 Views, 27 Replies

GPU Memory Not Freeing Up After Render

With each consecutive Arnold render, my GPU memory gets used until all 8 gigs are occupied and it is forced to abort. It's treating my VRAM as single use and only becomes available again after restarting Maya.

  • 1.3 gig scene
  • RTX3070 8gig
  • Up to date studio driver (also tried gaming driver).
  • Same results on MtoA5.1.0, Arnold Core 7.1.0.0 and MtoA 5.0.0.1, Arnold Core 7.0.0.0

I've cleared caches manually and flushed caches in Maya. I also tried to pre-populate GPU cache but it was taking so long I had to leave it overnight and it failed. Googled and searched forums but can't seem to find any resolution. Attached is a succesful render and then a failed render, along with my render settings.

Any help appreciated!

27 REPLIES 27
Message 21 of 28
Isaac.miller101
in reply to: alikasb

2 years later and this is still an issue. Crazy.

Message 22 of 28
alikasb
in reply to: Isaac.miller101

By the way. 3dsmax also use wery much RAM and commit memory. 200 GB commit memmory, then I render with arnold. With ART renderer about same but better. Now it (3dsmax 2024) crashed (then I stop renerer ARnold with CPU).

Message 23 of 28
alikasb
in reply to: CiroCardoso3v

Here is log

00:03:10 16588MB | log started Tue Mar 19 14:15:44 2024
00:03:10 16588MB | Arnold 7.2.5.2 [72b07573] windows x86_64 clang-15.0.7 oiio-2.4.1 osl-1.13.0 vdb-7.1.1 adlsdk-7.4.2.47 clmhub-3.1.1.43 rlm-14.2.5 optix-8.0.0 2024/02/09 11:29:13
00:03:10 16588MB | running on Sviesa, pid=22048
00:03:10 16588MB | 1 x AMD Ryzen 9 5900X 12-Core Processor (12 cores, 12 logical) with 49076MB
00:03:10 16588MB | NVIDIA driver version 551.23
00:03:10 16588MB | GPU 0: NVIDIA GeForce RTX 3060 @ 1777MHz (compute 8.6) with 12287MB (504MB available) (NVLink:0)
00:03:10 16588MB | Windows 10 (version 10.0, build 19045)
00:03:10 16588MB | soft limit for open files is set at 2048
00:03:10 16588MB |
00:00:00 16588MB | log started Tue Mar 19 14:15:44 2024
00:00:00 16588MB | Arnold 7.2.5.2 [72b07573] windows x86_64 clang-15.0.7 oiio-2.4.1 osl-1.13.0 vdb-7.1.1 adlsdk-7.4.2.47 clmhub-3.1.1.43 rlm-14.2.5 optix-8.0.0 2024/02/09 11:29:13
00:00:00 16588MB | running on Sviesa, pid=22048
00:00:00 16588MB | 1 x AMD Ryzen 9 5900X 12-Core Processor (12 cores, 12 logical) with 49076MB
00:00:00 16588MB | NVIDIA driver version 551.23
00:00:00 16588MB | GPU 0: NVIDIA GeForce RTX 3060 @ 1777MHz (compute 8.6) with 12287MB (504MB available) (NVLink:0)
00:00:00 16588MB | Windows 10 (version 10.0, build 19045)
00:00:00 16588MB | soft limit for open files is set at 2048
00:00:00 16588MB |
00:00:00 16588MB | Installing system handler with mask 255
00:00:00 16595MB | [color_manager_ocio] default ocio.config found in C:\ProgramData\Autodesk\ApplicationPlugins\MAXtoA_2024\bin\../ocio/configs/arnold/config.ocio
00:00:00 16595MB | loading plugins from C:\ProgramData\Autodesk\ApplicationPlugins\MAXtoA_2024\bin\..\plugins ...
00:00:00 16595MB | alembic_proc.dll: alembic uses Arnold 7.2.5.2
00:00:00 16596MB | cryptomatte.dll: cryptomatte uses Arnold 7.2.5.2
00:00:00 16596MB | cryptomatte.dll: cryptomatte_filter uses Arnold 7.2.5.2
00:00:00 16596MB | cryptomatte.dll: cryptomatte_manifest_driver uses Arnold 7.2.5.2
00:00:00 16660MB | usd_proc.dll: usd uses Arnold 7.2.5.2
00:00:00 16660MB | loaded 5 plugins from 3 lib(s) in 0:00.40
00:00:00 16661MB | [color_manager_ocio] default ocio.config found in C:\ProgramData\Autodesk\ApplicationPlugins\MAXtoA_2024\bin\../ocio/configs/arnold/config.ocio
00:00:00 16661MB | loading plugins from c:/programdata/autodesk/applicationplugins/maxtoa_2024 ...
00:00:00 16662MB | MAXtoA_Adapter.dll: Max_Adapter uses Arnold 7.2.5.2
00:00:00 16662MB | ProceduralOperator.dll: procedural_operator uses Arnold 7.2.5.2
00:00:00 16662MB | loaded 2 plugins from 2 lib(s) in 0:00.01
00:00:00 16676MB WARNING | [gpu] device selection failed. No matching device(s) have free memory greater than options.gpu_default_min_memory_MB threshold
00:00:01 16823MB | /scene_skydome_light: skydome_light using 1 sample, 2 volume samples
00:00:01 16823MB |
00:00:01 16823MB WARNING | [gpu] device selection failed. No matching device(s) have free memory greater than options.gpu_default_min_memory_MB threshold
00:00:01 16823MB WARNING | [gpu] no GPU matching requirements found, falling back to CPU
00:00:01 16823MB | [color_manager] using color manager of type "color_manager_ocio"
00:00:01 16823MB | [color_manager_ocio] using config file c:\programdata\autodesk\applicationplugins\maxtoa_2024\ocio\configs\arnold\config.ocio
00:00:01 16823MB | [color_manager] unable to determine rendering color space chromaticities, assuming "sRGB"
00:00:01 16876MB |
00:00:01 16876MB | there are 1 light and 10 objects:
00:00:01 16876MB | 4 persp_camera
00:00:01 16876MB | 1 skydome_light
00:00:01 16876MB | 1 ray_switch_rgba
00:00:01 16876MB | 14 image
00:00:01 16876MB | 2 utility
00:00:01 16876MB | 12 standard_surface
00:00:01 16876MB | 4 bump2d
00:00:01 16876MB | 4 float_to_int
00:00:01 16876MB | 4 modulo
00:00:01 16876MB | 27 shuffle
00:00:01 16876MB | 2 switch_shader
00:00:01 16876MB | 2 user_data_int
00:00:01 16876MB | 26 user_data_rgba
00:00:01 16876MB | 1 user_data_rgb
00:00:01 16876MB | 14 uv_transform
00:00:01 16876MB | 2 box_filter
00:00:01 16876MB | 1 gaussian_filter
00:00:01 16876MB | 9 polymesh
00:00:01 16876MB | 2 list_aggregate
00:00:01 16876MB | 3 color_manager_ocio
00:00:01 16876MB | 1 max_driver
00:00:01 16876MB |
00:00:01 16876MB | rendering image at 1280 x 720, 10 AA samples
00:00:01 16876MB | AA samples max <disabled>
00:00:01 16876MB | AA sample clamp <disabled>
00:00:01 16876MB | diffuse samples 2 / depth 1
00:00:01 16876MB | specular samples 2 / depth 1
00:00:01 16876MB | transmission samples 2 / depth 8
00:00:01 16876MB | volume indirect <disabled by depth>
00:00:01 16876MB | total depth 10
00:00:01 16876MB | bssrdf samples 2
00:00:01 16876MB | light <using per light samples>
00:00:01 16876MB | transparency depth 10
00:00:01 16876MB | initializing 133 nodes
00:00:01 16932MB | creating root object list ...
00:00:01 16932MB | node initialization done in 0:00.09 (multithreaded)
00:00:01 16932MB | updating 134 nodes
00:00:01 16932MB | /scene_skydome_light: skydome_light using 1 sample, 2 volume samples
00:00:01 16936MB | [color_manager_ocio] using config file C:\ProgramData\Autodesk\ApplicationPlugins\MAXtoA_2024\bin\../ocio/configs/arnold/config.ocio
00:00:01 16936MB | scene bounds: (-44712.8359 -45488.7891 -0.764005303) -> (45287.1641 44511.2109 171.356537)
00:00:01 16936MB | node update done in 0:00.00 (multithreaded)
00:00:01 16936MB | [aov] parsing 1 output statements ...
00:00:01 16936MB | [aov] registered driver: "max_display_driver" (max_driver)
00:00:01 16936MB | [aov] * "RGBA" of type RGBA filtered by "max_filter" (gaussian_filter)
00:00:01 16936MB | [aov] done preparing 2 AOVs for 1 output to 1 driver (0 deep AOVs)
00:00:01 16951MB | starting 12 bucket workers of size 64x64 ...
00:00:01 17020MB | [accel] list_aggregate bvh4 done - 0:00.00 (wall time) - 9 prims, 1 key
00:00:01 17038MB | [accel] polymesh bvh4 done - 0:00.06 (wall time) - 1031826 prims, 1 key
00:00:01 17041MB | [accel] polymesh bvh4 done - 0:00.01 (wall time) - 162176 prims, 1 key
00:00:01 17041MB | [accel] polymesh bvh4 done - 0:00.00 (wall time) - 32 prims, 1 key
00:00:01 17045MB | [accel] polymesh bvh4 done - 0:00.00 (wall time) - 1786 prims, 1 key
00:00:01 17044MB | [accel] polymesh bvh4 done - 0:00.00 (wall time) - 19824 prims, 1 key
00:00:01 17050MB | [accel] polymesh bvh4 done - 0:00.00 (wall time) - 1040 prims, 1 key
00:00:01 17047MB | [accel] polymesh bvh4 done - 0:00.00 (wall time) - 1040 prims, 1 key
00:00:01 17045MB | [accel] polymesh bvh4 done - 0:00.00 (wall time) - 7932 prims, 1 key
00:00:01 17051MB | [accel] polymesh bvh4 done - 0:00.00 (wall time) - 1786 prims, 1 key
00:00:06 17062MB | 1% done - 2532 rays/pixel
00:00:32 17065MB | 5% done - 8162 rays/pixel
00:00:46 17066MB | 10% done - 4758 rays/pixel
00:01:03 17067MB | 15% done - 5320 rays/pixel
00:01:17 17068MB | 20% done - 4473 rays/pixel
00:01:31 17068MB | 25% done - 3898 rays/pixel
00:01:42 17068MB | 30% done - 3980 rays/pixel
00:01:51 17068MB | 35% done - 2868 rays/pixel
00:01:57 17068MB | 40% done - 2190 rays/pixel
00:02:07 17068MB | 45% done - 3294 rays/pixel
00:02:08 17068MB | 50% done - 504 rays/pixel
00:02:16 17068MB | 55% done - 2956 rays/pixel
00:02:23 17068MB | 60% done - 2840 rays/pixel
00:02:28 17068MB | 65% done - 2185 rays/pixel
00:02:32 17067MB | 70% done - 2102 rays/pixel
00:02:35 17068MB | 75% done - 2052 rays/pixel
00:02:39 17068MB | 80% done - 2132 rays/pixel
00:02:44 17068MB | 85% done - 2260 rays/pixel
00:02:48 17068MB | 90% done - 2374 rays/pixel
00:02:52 17068MB | 95% done - 1969 rays/pixel
00:02:54 17068MB | 100% done - 1071 rays/pixel
00:02:54 17068MB | render done in 2:53.080
00:02:54 16993MB | render done
00:02:54 16993MB |
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | scene creation time 0:01.04 machine utilization (5.71%)
00:02:54 16993MB | plugin loading 0:00.01
00:02:54 16993MB | unaccounted 0:01.03
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | frame time 2:53.27 machine utilization (83.45%)
00:02:54 16993MB | node init 0:00.09
00:02:54 16993MB | rendering 2:53.08
00:02:54 16993MB | subdivision 0:00.23
00:02:54 16993MB | threads blocked 0:00.23
00:02:54 16993MB | mesh processing 0:00.02
00:02:54 16993MB | threads blocked 0:00.23
00:02:54 16993MB | accel building 0:00.08
00:02:54 16993MB | pixel rendering 2:52.74
00:02:54 16993MB | unaccounted 0:00.09
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | top session self-times by category
00:02:54 16993MB | surface closure 0:31.70 (18.31%)
00:02:54 16993MB | /shachmatulaukas 0:19.13 (11.05%)
00:02:54 16993MB | /FIGURE_mat 0:07.96 ( 4.60%)
00:02:54 16993MB | /plaukai_turbut 0:03.65 ( 2.11%)
00:02:54 16993MB | BVH::intersect 0:27.49 (15.88%)
00:02:54 16993MB | /alesia 0:15.04 ( 8.69%)
00:02:54 16993MB | root 0:05.97 ( 3.45%)
00:02:54 16993MB | /tySplines002 0:04.42 ( 2.55%)
00:02:54 16993MB | /Bip001merginos/Bip001_Pelvis/Bip001_Spine/Bip001_Spine1/Bip001_Spine2/Bikini_copy 0:00.94 ( 0.55%)
00:02:54 16993MB | AiTextureHandleAccess 0:16.17 ( 9.34%)
00:02:54 16993MB | randomwalk SSS (/alesia) 0:15.22 ( 8.79%)
00:02:54 16993MB | polymesh::intersect 0:14.31 ( 8.27%)
00:02:54 16993MB | /alesia 0:08.04 ( 4.65%)
00:02:54 16993MB | /tySplines002 0:03.64 ( 2.10%)
00:02:54 16993MB | /Plane003 0:01.73 ( 1.00%)
00:02:54 16993MB | standard_surface 0:12.67 ( 7.32%)
00:02:54 16993MB | /shachmatulaukas 0:09.70 ( 5.60%)
00:02:54 16993MB | /Material__35 0:01.52 ( 0.88%)
00:02:54 16993MB | AiLightsTrace 0:09.20 ( 5.32%)
00:02:54 16993MB | ray traversal+intersection 0:06.48 ( 3.75%)
00:02:54 16993MB | TraceCameraRay 0:04.25 ( 2.46%)
00:02:54 16993MB | TraceShadow 0:03.89 ( 2.25%)
00:02:54 16993MB | AiLightsPrepare 0:03.73 ( 2.16%)
00:02:54 16993MB | /Plane003 0:01.86 ( 1.08%)
00:02:54 16993MB | /alesia 0:01.24 ( 0.72%)
00:02:54 16993MB | user_data_rgba 0:03.50 ( 2.02%)
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | top session self-times by node
00:02:54 16993MB | standard_surface:/shachmatulaukas 0:42.81 (24.73%)
00:02:54 16993MB | surface closure 0:19.13 (11.05%)
00:02:54 16993MB | AiLightsTrace 0:06.21 ( 3.59%)
00:02:54 16993MB | ray traversal+intersection 0:03.31 ( 1.91%)
00:02:54 16993MB | TraceShadow 0:02.56 ( 1.48%)
00:02:54 16993MB | AiMakeRay 0:00.98 ( 0.57%)
00:02:54 16993MB | polymesh:/alesia 0:41.02 (23.69%)
00:02:54 16993MB | randomwalk SSS 0:15.22 ( 8.79%)
00:02:54 16993MB | BVH::intersect 0:15.04 ( 8.69%)
00:02:54 16993MB | polymesh::intersect 0:08.04 ( 4.65%)
00:02:54 16993MB | AiLightsPrepare 0:01.24 ( 0.72%)
00:02:54 16993MB | switch_shader:/FIGURE_mat 0:12.40 ( 7.16%)
00:02:54 16993MB | surface closure 0:07.96 ( 4.60%)
00:02:54 16993MB | AiLightsTrace 0:01.55 ( 0.90%)
00:02:54 16993MB | ray traversal+intersection 0:01.51 ( 0.88%)
00:02:54 16993MB | image:/Map__108_image 0:09.92 ( 5.73%)
00:02:54 16993MB | AiTextureHandleAccess 0:09.03 ( 5.22%)
00:02:54 16993MB | polymesh:/tySplines002 0:08.82 ( 5.10%)
00:02:54 16993MB | BVH::intersect 0:04.42 ( 2.55%)
00:02:54 16993MB | polymesh::intersect 0:03.64 ( 2.10%)
00:02:54 16993MB | standard_surface:/plaukai_turbut 0:06.23 ( 3.60%)
00:02:54 16993MB | surface closure 0:03.65 ( 2.11%)
00:02:54 16993MB | list_aggregate:root 0:06.08 ( 3.52%)
00:02:54 16993MB | BVH::intersect 0:06.01 ( 3.47%)
00:02:54 16993MB | polymesh:/Plane003 0:04.28 ( 2.48%)
00:02:54 16993MB | AiLightsPrepare 0:01.86 ( 1.08%)
00:02:54 16993MB | polymesh::intersect 0:01.73 ( 1.00%)
00:02:54 16993MB | TraceCameraRay 0:04.25 ( 2.46%)
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | peak CPU memory used 32748.39MB
00:02:54 16993MB | at startup 16278.21MB
00:02:54 16993MB | plugins 0.22MB
00:02:54 16993MB | AOV samples 75.73MB
00:02:54 16993MB | output buffers 0.75MB
00:02:54 16993MB | framebuffers 15.00MB
00:02:54 16993MB | node overhead 0.10MB
00:02:54 16993MB | message passing 0.02MB
00:02:54 16993MB | memory pools 28.97MB
00:02:54 16993MB | geometry 58.20MB
00:02:54 16993MB | polymesh 58.20MB
00:02:54 16993MB | accel structs 29.06MB
00:02:54 16993MB | strings 24.50MB
00:02:54 16993MB | texture cache 77.57MB
00:02:54 16993MB | profiler 8.03MB
00:02:54 16993MB | backtrace handler 310.38MB
00:02:54 16993MB | unaccounted 15841.65MB (note: interactive session)
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | ray counts ( /pixel, /sample) (% total) (avg. hits) (max hits)
00:02:54 16993MB | camera 94874880 ( 102.95, 1.00) ( 3.36%) ( 1.35) ( 11)
00:02:54 16993MB | shadow 1157557676 (1256.03, 12.20) ( 41.01%) ( 0.20) ( 11)
00:02:54 16993MB | diffuse_reflect 396799849 ( 430.56, 4.18) ( 14.06%) ( 0.34) ( 11)
00:02:54 16993MB | specular_reflect 522280027 ( 566.71, 5.50) ( 18.50%) ( 0.12) ( 11)
00:02:54 16993MB | specular_transmit 550236 ( 0.60, 0.01) ( 0.02%) ( 5.03) ( 11)
00:02:54 16993MB | bssrdf 650565824 ( 705.91, 6.86) ( 23.05%) ( 0.09) ( 1)
00:02:54 16993MB | total 2822628492 (3062.75, 29.75) (100.00%) ( 0.22) ( 11)
00:02:54 16993MB | by ray depth: 0 1 2 3 4 5 6 7 8 9 10+
00:02:54 16993MB | total 35.1% 58.0% 5.9% 1.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0%
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | shader calls ( /pixel, /sample) (% total)
00:02:54 16993MB | primary 3781059270 ( 4102.71, 39.85) ( 69.48%)
00:02:54 16993MB | transparent_shadow 55884255 ( 60.64, 0.59) ( 1.03%)
00:02:54 16993MB | background 1605031782 ( 1741.57, 16.92) ( 29.49%)
00:02:54 16993MB | total 5441975307 ( 5904.92, 57.36) (100.00%)
00:02:54 16993MB | by ray depth: 0 1 2 3 4 5 6 7 8 9 10+
00:02:54 16993MB | total 34.0% 61.2% 4.8% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0%
00:02:54 16993MB | sss lookups 40676209 ( 44.14, 0.43)
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | geometry (% hit ) (instances) ( init mem, final mem)
00:02:54 16993MB | lists 1 (100.0%) ( 0) ( 0.00, 0.00)
00:02:54 16993MB | polymeshes 9 (100.0%) ( 0) ( 70.21, 58.20)
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | geometric elements ( min) ( avg.) ( max)
00:02:54 16993MB | polygons 1227442 ( 32) ( 136382.4) ( 1031826)
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | triangle tessellation ( min) ( avg.) ( max) (/ element) (% total)
00:02:54 16993MB | polymeshes 1227442 ( 32) ( 136382.4) ( 1031826) ( 1.00) (100.00%)
00:02:54 16993MB | unique triangles 1227442
00:02:54 16993MB | CPU memory use 58.20MB
00:02:54 16993MB | vertices 7.10MB
00:02:54 16993MB | vertex indices 8.15MB
00:02:54 16993MB | packed normals 2.39MB
00:02:54 16993MB | normal indices 7.40MB
00:02:54 16993MB | uv coords 1.09MB
00:02:54 16993MB | uv coords idxs 7.69MB
00:02:54 16993MB | uniform indices 2.87MB
00:02:54 16993MB | userdata 21.51MB
00:02:54 16993MB | largest polymeshes by triangle count
00:02:54 16993MB | 1031826 tris -- /tySplines002
00:02:54 16993MB | 162176 tris -- /alesia
00:02:54 16993MB | 19824 tris -- /Suknia_copy
00:02:54 16993MB | 7932 tris -- /Bip001merginos/Bip001_Pelvis/Bip001_Spine/Bip001_Spine1/Bip001_Spine2/Bikini_copy
00:02:54 16993MB | 1786 tris -- /Bip001merginos/Bip001_Pelvis/Bip001_Spine/Bip001_Spine1/Bip001_Spine2/Bip001_Spine3/Bip001_Neck/Bip001_Head/Earing(L)
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | acceleration structures: (% total)
00:02:54 16993MB | bvh 10 (100.00%)
00:02:54 16993MB | total 10 (100.00%)
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | OpenImageIO Texture statistics
00:02:54 16993MB | Options: gray_to_rgb=true flip_t=false max_tile_channels=6
00:02:54 16993MB | Queries/batches :
00:02:54 16993MB | texture : 253893281 queries in 253893281 batches
00:02:54 16993MB | texture 3d : 0 queries in 0 batches
00:02:54 16993MB | shadow : 0 queries in 0 batches
00:02:54 16993MB | environment : 0 queries in 0 batches
00:02:54 16993MB | gettextureinfo : 0 queries
00:02:54 16993MB | Interpolations :
00:02:54 16993MB | closest : 14
00:02:54 16993MB | bilinear : 1025979426
00:02:54 16993MB | bicubic : 170967343
00:02:54 16993MB | Average anisotropic probes : 2.97
00:02:54 16993MB | Max anisotropy in the wild : 1e+06
00:02:54 16993MB |
00:02:54 16993MB | OpenImageIO ImageCache statistics (00000226A9120040) ver 2.4.1.1dev
00:02:54 16993MB | Options: max_memory_MB=4096.0 max_open_files=1536 autotile=0
00:02:54 16993MB | autoscanline=true automip=false forcefloat=false
00:02:54 16993MB | accept_untiled=true accept_unmipped=true deduplicate=true
00:02:54 16993MB | unassociatedalpha=false failure_retries=0 openexr:core=0
00:02:54 16993MB | No images opened
00:02:54 16993MB | Tiles: 4060 created, 4059 current, 4059 peak
00:02:54 16993MB | total tile requests : 1669167204
00:02:54 16993MB | micro-cache misses : 3622106 (0.2%)
00:02:54 16993MB | main cache misses : 0 (0.0%)
00:02:54 16993MB | redundant reads: 0 tiles, 0 B
00:02:54 16993MB | Peak cache memory : 77.6 MB
00:02:54 16993MB | Broken or invalid files: 0
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | number of warnings, warning type:
00:02:54 16993MB | 2: [gpu] device selection failed. No matching device(s) have free memory greater than options.gpu_default_min_memory_MB threshold
00:02:54 16993MB | 1: [gpu] no GPU matching requirements found, falling back to CPU
00:02:54 16993MB | -----------------------------------------------------------------------------------
00:02:54 16993MB | performance warnings:
00:02:54 16993MB WARNING | You are tracing 3063 rays per pixel. You may want to double check and reduce your sampling settings.
00:02:54 16993MB | -----------------------------------------------------------------------------------

 

After end render GPU Memmory is Full and 3dsmax swiched to CPU arnold render.

Message 24 of 28
CiroCardoso3v
in reply to: alikasb

Are you using Tyflow by any chance?

 

@Stephen.Blair for vis

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

Message 25 of 28
alikasb
in reply to: CiroCardoso3v

Yes.
Message 26 of 28
CiroCardoso3v
in reply to: alikasb

Most likely that is the issue. I reported this to the devs to have a look. If in any case, you could provide a scene for testing, that would be super useful.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

Message 27 of 28
alikasb
in reply to: CiroCardoso3v

This problem seems disapear. I set thread numbers not automatic, but 12. And GPU not automatic, but manual select. And some other chekboxes remove in Arnold System setings. Maybe this helped...

Message 28 of 28

Ok, do a couple of more tests and see if it fixed the issue. Still, seems to be a bug.

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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