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Why blocker light filter doesn't work ?
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Hi, I use 3dsmax with an arnold light (quad) and I want to have a gradient in it . I thought that the best way was to use a blocker filter but I saw nothing. It seams not to work. The only way to have my gradient effect is to use a bitmap gradient in the light texture. ( the 3dsmax gradient map works correctly in activeshade and not in rendering mode). Do you have a solution to this ? Thks