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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Transparency question

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Message 1 of 3
joshLZT2E
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Transparency question

Hi, have what's probably a very basic question about transparency

In the image below, I need the transparent section of the packaging to be a perfectly clear, glossy plastic -- not blurred/foggy as it appears now.

bread-test.jpg


I currently have "Thin-walled" checked -- without it, the bread appears blurred AND distorted. Moving the IOR value down reduces the blur, but then I also lose the glossy highlights.

Any advice would be appreciated, been trying to figure this out for a long time.

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Message 2 of 3
Stephen.Blair
in reply to: joshLZT2E

what shader are you using, and what are the parameter values?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
madsd
in reply to: joshLZT2E

The Arnold Standard Material comes with a stock setting that blurs all reflective and refractive rays.

Lowering Roughness from 0.2 to 0.0 will make it sharp.

See my answer to the problem in this thread ->

https://answers.arnoldrenderer.com/questions/33182/why-does-my-3ds-max-arnold-window-glass-make-ever...

A Screeny to jump to the solution directly here ->

qweqwe.png

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