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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Studio Lighting Tutorial 3dsMax

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Message 1 of 3
menrad
477 Views, 2 Replies

Studio Lighting Tutorial 3dsMax

I downloaded the file for the studio lighting tutorial (https://docs.arnoldrenderer.com/display/A5AF3DSUG/Studio+Lighting). When I render it the sphere looks completely different to that in the tutorial. I didn't change anything (and the tutorial doesn't say anything either about making any chances regarding material...) What am I doing wrong?

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lee_griggs
in reply to: menrad

I've updated it now. Try downloading it again. You will have to use your own HDR maps though.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 3
menrad
in reply to: menrad

Thanks for your reply! I'm afraid I can't open the file since I use the 2020 version...I should have mentioned that.

This is actually how it looks like. I didn't use any HDR maps but only quad lights. It seems to me that it could a material issue since my sphere doesn't look as metallic as yours (and the environment reflection is black instead of grey)

Anmerkung 2020-04-27 082344.png

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