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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Problem with toon edges

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AMS_0108
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Problem with toon edges

Hi, I have a problem with toon shading, lets say that I only want the cube in the picture to have toon edges so I disabled the edges on the sphere, why are edges of the cube disappearing when interacting with the sphere? is there a way to keep the edges on the cube despite it interacting with another object that doesn't have them?

 

(Btw just in case it wasn't clear, both objects have toon shading applied)

Screenshot_116.png

 

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