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Is caustics possible in 3DS Max

PoliigonLicenses
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Is caustics possible in 3DS Max

PoliigonLicenses
Observer
Observer

Hi, I've seen several references to enabling caustics in Maya with Arnold but after exploring every render settings and every inch of the surface shader in Max, I can't see any options what-so-ever relating to caustics.

Is this just not a feature in Max yet or have I missed something obvious?

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Anonymous
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Hi Andrew,

It is possible - just as a result of the path tracing. Here is the Arnold for Max page. Not sure it can be enhanced or fakes. You have to use the emissive shader. https://docs.arnoldrenderer.com/display/A5AF3DSUG/Refractive+Caustics+using+an+Emissive+Shader

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Anonymous
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