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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How to stop arnold spot light passing through objects

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dacosdesign
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How to stop arnold spot light passing through objects

In 3DS Max I can't seem to stop the spot lights from passing through all objects that they shine on

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Stephen.Blair
in reply to: dacosdesign

I don't see that behavior. I've got some default primitives, no Arnold Properties modifier, a default Standard Surface applied to all of them, and a default spotlight.

The objects cast shadows, in if I put the camera inside an object, I get black.

If you mean that the objects don't cast shadows, then you've got Casts Shadows disabled.



// Stephen Blair
// Arnold Renderer Support

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