My arnold glass materials appears to be black especially on the cylinder and reflecting alot on the plane. I tried numerous solutions but none could deliver the clear white glass appearance. Using Arnold materila, sky dome light no legacy materials not sure what the problem could be.
Attached my project file.
Thanks in advance.
You need to show exactly what you see, so we don't have to guess what you already know what to look for to save us the time spend learning your scene.
I only see 1 cylinder, and it is not black.
Alright. Sorry about that.... first timer!
Attached an image (render.jpg). Its greyish, earlier I used the bend modifier on the plane it used to render black( old-render.jpg). So then changed it to a cylinder and box to see if it would render more glass-ish. As you can see even the box doesn't seem really transparent, is there a way to limit the reflection?
The object names are Cylinder 001 and Box 5514
Thanks in advance
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