Glass appearing black when rendering (3Ds Max)
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Hi,
I'm pretty new using 3Ds Max, and I have some trouble with glass when rendering. It appears to be black or grey and doesn't let the light come in to the house. I've followed this tutorial (https://www.youtube.com/watch?v=0F3qWVLDVCM) and it worked pretty well in a new scene, but didn't work in my scene, so I don't know if the problem is in the glass or in the light I'm using (Arnold light --> skydome). I've looked in many forums but no answer is working for me, so I'm begging for your help :'(.
You can download my project here: https://we.tl/t-mt8ysmpjey. Box 307 is the one made following the video, the other glasses on the scene were made differently.
If you need some more information just let me know.
Thanks, Dani
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