I've tried to follow tutorials but I just can make it work at all. Nothing seems to control line thickness or line quality.
If I switch to the suggested contour sampling I still can't control line quality.
I use the toon shader connected to map to material shader and that's assigned to objects.
Any help would be great. And please don't suggest solutions how it works in Maya.
Is that in CPU, right ? Do you have contour set as the rendering filter ? You don't see contours at all, or you can't control it ? Beside contour, does the toon shader render as expected or not at all ? In case, send us a simple repro scene.
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